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Overwatch’s Genji and Hanamura Map coming Blizzard’s Heroes of the Storm

by on April 17, 2017
 

Overwatch has become the darling child over at Blizzard and rightfully so, the game is blast to play, is well-balanced and is always offering something new, that’s always free. So it’s no surprise that Blizzard is using Overwatch’s popularity in other games as a way to enhance and boost the other game’s popularity. Case in point, Overwatch characters showing up in Heroes of the Storm, otherwise referred to as HotS, Blizzard’s MOBA (Massively Online Battle Arena) game.

Overwatch characters showing up in HotS is nothing new, with characters like Zarya, Tracer and the recently added Lucio already there, but now we have word that not only is another more popular character coming to the MOBA game, but so is an Overwatch map.

The cyborg Ninja, Genji is coming to HotS as is his themed map, Hanamura. Currently available on the PC/Mac, as a beta, Genji will be playable as an Assassin class character and will carry over most of his attacks from Overwatch, including; his basic shuriken spread attack, deflect and swift strike and even his ultimate, the Dragonblade, will all be there for players to use. However, Blizzard also gave him a new ability called X-Strike, which basically draws an X on the map and deal massive damage in that selected area.

As previously mentioned, aside from Genji, HotS gets its first Payload map, Hanamura, which seems odd, consider in Overwatch, Hanamura is a control point map, not an payload map. In the HotS version of Hanamura, there are two lanes and crap load of open space that players can battle it out. As for the core, the end game of MOBAs, players can only damage that by pushing the payload across the map to the destination. Upon a successful delivery, damage will be done to the other teams core. What to take it up a notch? There isn’t just one payload, there are multiple payloads and each team needs to escort theirs to their payload destination on different routes. As you can imagine, that’s a lot of work with 5v5 gameplay.

Since both of these new features are in beta, we don’t have a timetable for a release, but typically once things like this hit beta status, they are usually live within a month, give or take.